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Old Feb 10, 2006, 08:07 PM // 20:07   #1
Frost Gate Guardian
 
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Join Date: Oct 2005
Location: Huntington Station, NY
Guild: Une Annee Sans Lumiere [UASL]
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Default Body Blocking > Me

Here's the setup: two guildies and I take Thom, Stefan, and Lina along in Thirsty River. We get through the Sand Giants and the first 5 teams with nary a bead of sweat. Then it's time for our dear friend Josso.

The plan is simple, and you all know it. We're going to engage most of their little team far from the base. Then, since I'm playing an interrupter so I'm going to shut Josso down. My teammates are going to call the Priest as the target so the hench follow, and we're going to win.

We engage, destroy the team, and get into the base without issue. Then the priest is called, and Thom and Stefan run for the Priest.

Josso, however, is in the way, standing right between those two pillars in front of the Priest. Thom and Stefan are stuck and will not move. Frantic calling and running around is not shaking them. Enemy team rezzes, we try to retreat, the Ghostly Hero won't move, and you know the rest.

So, the AI accidentally and successfully used body blocking against my team. My question is, what could I have done better to get the hench to move?
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Old Feb 10, 2006, 08:09 PM // 20:09   #2
Desert Nomad
 
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Not brought em?

Erm, well I can't of anything you could have done. You could have tried having someone cast some AoE spell near Josso to force him to move out of range, I suppose. But if that wasn't an available option then I don't see anything...

Good luck next time.
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Old Feb 10, 2006, 08:16 PM // 20:16   #3
Frost Gate Guardian
 
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Quote:
Originally Posted by Sol_Vie
Not brought em?
Well, here was the thought process on that one:

"PUG warriors or henchies?"

I think you know the answer.

Quote:
Originally Posted by Sol_Vie
Erm, well I can't of anything you could have done. You could have tried having someone cast some AoE spell near Josso to force him to move out of range, I suppose. But if that wasn't an available option then I don't see anything...

Good luck next time.
Thanks. We'll probably have our slinky Water Magess next time, so Maelstrom will do exactly that. It's not like the mission is even really that difficult if targets are called, I think we just ran into a crazy fluke.
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Old Feb 10, 2006, 11:00 PM // 23:00   #4
Lion's Arch Merchant
 
Join Date: Oct 2005
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That's happened to me a couple of times. Frustrating, huh?
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